AI Insights · Timothy · April 2022
Top 5 NFT Games on Android in Africa - Q1 2022
In Q1 2022, NFT games on Android in Africa showed varied performance. Notable trends were observed in weekly downloads, revenue, and active users for top apps like Upland, IMVU, Highrise, MIR4, and Gunship Battle Crypto Conflict.
In the first quarter of 2022, the performance of the top 5 NFT games on the Android platform in Africa showcased diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower highlights these key insights.
Upland - Real Estate Simulator saw a fluctuating pattern in weekly revenue, peaking at around $1.6K in late January before gradually declining to approximately $326 by the end of March. Weekly downloads remained relatively stable in January, averaging around 1.2K, but saw a significant drop to around 684 by the end of the quarter. Active users peaked mid-February at 3.9K but experienced a downward trend, settling at approximately 2.8K by the end of March.
IMVU: Social Chat & Avatar app showed a notable decrease in weekly downloads at the start of the quarter, from 5.5K in late December to around 3.4K by late January. However, a resurgence was observed in March, with downloads reaching approximately 4.9K. Revenue saw modest fluctuations, peaking at about $1.3K in late December and maintaining an average of around $900 towards the end of March. Active users exhibited a slight decline from 20.9K in late December to 19.5K by the end of March.
Highrise: Avatar, Chat & Games experienced a significant increase in weekly downloads, starting from 934 in late December and peaking at approximately 10.7K in mid-March. Revenue trends were more volatile, with a notable peak of around $551 in the final week of March. Active users increased steadily, starting from 6.2K in late December and reaching approximately 26.8K by mid-March.
MIR4 showed a relatively stable pattern in weekly active users, ranging from 917 in late December to 1.4K by the end of March. Weekly revenue had a significant spike, reaching approximately $2.1K in the final week of March. Downloads remained low throughout the quarter, with a notable peak of approximately 1.3K in the last week of March.
Gunship Battle Crypto Conflict, released in late February, demonstrated a gradual increase in weekly revenue from $81 in its first week to $755 by the end of March. However, weekly downloads saw a consistent decline, starting at 232 and dropping to 43 by the end of the quarter. Active users showed slight fluctuations, starting from 72 and settling around 39 by the end of March.
Data for these insights comes from Sensor Tower, offering a detailed view of the app performance metrics. For more comprehensive insights, visit Sensor Tower.